Number 4
2 in a row. Im impressed
Number 4. Crash Bandicoot (PSX)
Oh Crash Bandicoot. 32 bit graphics, fruit frenzied marsupials and the most demonic math teacher villain of all time ( I wish my math teacher's name was Dr. Cortex). How we love thee. Once someone tried to convince me of Crash's insignificance because of inferior graphic capability and basic gameplay, but I am convinced to this day that he never actually played the game. The point of crash bandicoot was not to overstep the bounds of modern hardware or break down the walls of innovative story, but to make the most fun game of all time. All. Time.
The first game on the PSX (in this series at least) was the most fulfilling Video Game I have ever experienced. I was 7 years old, which may have contributed to my fanboyism, but I was thoughourly ensconsed in its glory. The first level where you made it through the linearly plotted jungle, over the death pits, and away from the crazy-ass spider-mask enemies, and then had to play the level in reverse to run away from A FUCKING BOULDER! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
-Joe Schmaling, 1999
Thats why Crash Bandicoot is awesome.
Straight up.
Joe
Number 4. Crash Bandicoot (PSX)
Oh Crash Bandicoot. 32 bit graphics, fruit frenzied marsupials and the most demonic math teacher villain of all time ( I wish my math teacher's name was Dr. Cortex). How we love thee. Once someone tried to convince me of Crash's insignificance because of inferior graphic capability and basic gameplay, but I am convinced to this day that he never actually played the game. The point of crash bandicoot was not to overstep the bounds of modern hardware or break down the walls of innovative story, but to make the most fun game of all time. All. Time.
The first game on the PSX (in this series at least) was the most fulfilling Video Game I have ever experienced. I was 7 years old, which may have contributed to my fanboyism, but I was thoughourly ensconsed in its glory. The first level where you made it through the linearly plotted jungle, over the death pits, and away from the crazy-ass spider-mask enemies, and then had to play the level in reverse to run away from A FUCKING BOULDER! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
-Joe Schmaling, 1999
Thats why Crash Bandicoot is awesome.
Straight up.
Joe

